T2Tool2Do

Gaming · Calculator

Enemy HP Scaling Calculator

Generate enemy health values by level for combat balance tables.

Final hp

861.3

HP Curve

110021123125.44140.55157.46176.27197.48221.19247.610277.311310.612347.913389.614436.315488.716547.41761318686.61976920861.3
SeriesLabelValue
HP1100
HP2112
HP3125.4
HP4140.5
HP5157.4
HP6176.2
HP7197.4
HP8221.1
HP9247.6
HP10277.3
HP11310.6
HP12347.9
HP13389.6
HP14436.3
HP15488.7
HP16547.4
HP17613
HP18686.6
HP19769
HP20861.3
LevelHP
1100
2112
3125.4
4140.5
5157.4
6176.2
7197.4
8221.1
9247.6
10277.3
11310.6
12347.9
13389.6
14436.3
15488.7
16547.4
17613
18686.6
19769
20861.3

Export data

Game engine export

Copy or download this result as clean data for your pipeline.

{
  "id": "enemy-hp-scaling-calculator",
  "name": "HP",
  "description": "HP generated by Tool2Do.",
  "suggestedVariableName": "enemy_hp_scaling_calculator",
  "columns": [
    {
      "key": "level",
      "label": "Level",
      "type": "number"
    },
    {
      "key": "hp",
      "label": "HP",
      "type": "number"
    }
  ],
  "rows": [
    {
      "level": 1,
      "hp": 100
    },
    {
      "level": 2,
      "hp": 112
    },
    {
      "level": 3,
      "hp": 125.44
    },
    {
      "level": 4,
      "hp": 140.49
    },
    {
      "level": 5,
      "hp": 157.35
    },
    {
      "level": 6,
      "hp": 176.23
    },
    {
      "level": 7,
      "hp": 197.38
    },
    {
      "level": 8,
      "hp": 221.07
    },
    {
      "level": 9,
      "hp": 247.6
    },
    {
      "level": 10,
      "hp": 277.31
    },
    {
      "level": 11,
      "hp": 310.58
    },
    {
      "level": 12,
      "hp": 347.85
    },
    {
      "level": 13,
      "hp": 389.6
    },
    {
      "level": 14,
      "hp": 436.35
    },
    {
      "level": 15,
      "hp": 488.71
    },
    {
      "level": 16,
      "hp": 547.36
    },
    {
      "level": 17,
      "hp": 613.04
    },
    {
      "level": 18,
      "hp": 686.6
    },
    {
      "level": 19,
      "hp": 769
    },
    {
      "level": 20,
      "hp": 861.28
    }
  ]
}

Share this tool

Share the page, not your private inputs.

How to use this calculator

Generate enemy health values by level for combat balance tables.

How the calculation works

  • Enter the design assumptions for the system you are balancing.
  • Tool2Do calculates a deterministic table or result from the displayed method.
  • Use export options only where the output is reusable game data.

Formula

HP per level uses linear, percentage, or power growth from the starting HP.

Example

100 starting HP with 12% growth reaches about 176 HP by level 6.

Understanding your result

Use the output as a practical starting point, then review it before using it in an important workflow.

Game engine export

This gaming tool can export the visible result as structured JSON or CSV, plus text-based Unity, Unreal, and Godot snippets. The export is generated in your browser from the current result and is meant as a clean starting point for prototypes, balancing sheets, and engine-side data tables.

Assumptions and limitations

  • Calculations run locally in your browser.
  • These are balancing helpers, not universal game design rules.
  • Do not paste private production telemetry or player data.

Frequently asked questions

Does this require an account?

No. The core tool works without creating a Tool2Do account.

Is my input included in share links or analytics?

No. Tool2Do share actions use the tool page URL and safe metadata, not private values or uploaded files.

Enemy HP Scaling Calculator | Tool2Do